Last modified [last-modified]
Ayden Sander - Bemidji
Cameron Oakgrove - Bemidji
Milo Collings - Bemidji
Mingle Master - 1st Place GZGC24 Rocket League Tournament team
Tyler Bos - Austin
David Bos - Brainerd
Trevor Bos - Brainerd
50 Nations - 2nd Place GZGC24 Rocket League Tournament team
Jayden St. Clair - Grand Rapids
Demetrius Aitken - Grand Rapids
Bryce Giving - Grand Rapids
Supp's - 3rd Place GZGC24 Rocket League Tournament team
GZGC24 Rocket League Tournament Bracket
Registration rules and times:
All player are required to sign up for a GZG Player Profile to compete.
Registration will occur on the event day at 10:00 am and is limited to 32 teams. Registration ends at the tournament start time of 12:00 pm. Teams must include three players who remain the same for the entire tournament without substituting absent players. One player on each team will be a designated as a captain for communications. Players must be of at least ten years of age to compete.
THIS TOURNAMENT IS IN NO WAY SPONSORED, ENDORSED, OR ADMINISTERED BY, OR OTHERWISE ASSOCIATED WITH, PSYONIX LLC. THE INFORMATION PLAYERS PROVIDE IN CONNECTION WITH THIS TOURNAMENT IS BEING PROVIDED TO TOURNAMENT ORGANIZER AND NOT TO PSYONIX LLC.
General Guidelines:
Platform | PC |
Game Settings | Game settings will be set by tournament staff and may not be changed. |
Car Customization | In the interest of time, no car customization will be allowed. |
Double Elimination | After losing a Match, Teams will play again in a secondary bracket. |
Double Forfeit | If a Match is not played and neither Team submits a Ticket requesting the Forfeit win, or both Teams otherwise Forfeit a Game/Match, the Game/Match win will be awarded to the higher seeded Team. |
Seeding | Teams will be randomly seeded at of the close of Registration. Seeds are done in ascending order. Seed one is the highest seed. |
Match Length | Rounds up to finals will be Best of 3 Games. The finals will be Best of 5 Games. |
Warm-up | No warm-up or practice Games are permitted once the Match’s first Game has begun. Matches played before registration closes will not count as official results. |
Delays | Teams may not delay the start of a Match beyond its scheduled start time without the approval of a Tournament Official. Teams may delay a Match between Games for up to five minutes. Teams can request that a Tournament Official enforce this five-minute time limit. After five minutes of a Tournament Official enforced delay, if the delaying Team does not have the minimum required Players, they will Forfeit the Match. |
Minimum Required Players | Teams may only be shorthanded by one player to start a Game. A Team will Forfeit the Match if they are missing more than one player by 5 minutes after a Match’s default start time (Grace Period). Teams will be forced to start a Game at the end of a Grace Period. |
Disconnections | All Games must be restarted if a Player disconnects in the first 60 seconds and before the first goal. If a Player disconnects from a Game after the first 60 seconds or after the first goal, the Game must continue and the Player may rejoin the Game. |
Overtime | If the Game results in a tie the Game will automatically go into overtime. Once in overtime, the first team to score a goal wins that Game. |
Outside Players/Spectators | After a Custom Game has been created, only eligible Players on the two Teams and Staff members may be invited/join. If an ineligible Player joins a Game, the Game must be ended if the player affects the game and/or doesn’t leave within 30 seconds of joining. If a Player is found to have invited an ineligible Player to a Game, they will Forfeit the Game. |
Cheating | Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a Game forfeit. A Tournament Official must verify cheating, glitching, and abusing in-game mechanics accusations. Punishable unsportsmanlike behavior includes, but is not limited to, excessive use of foul or degrading language. |
Concessions | Teams may request that they are allowed to concede victory of a Game. |
Premature Game Ending | Teams that force the game to end prematurely by the player(s) switching teams, leaving the game, inviting outside players, and/or the host ending the game may result in the loss of the game. |
Equipment | GZG will provide a keyboard and mouse for all and Xbox One controllers. However, if players request to use either PS5 or Xbox series S/X controllers, they will need to bring their own. |
Lack of Cooperation | Failing to comply with the Support Staff’s directions and/or requests may result in a forfeit. |
Game Settings:
- Matches will have a time limit of five minutes.
- Game mode will be soccar 3v3 with no modifications to the default Rocket League settings other than the duration of the matches.
- The arena will be DFH Stadium
- The Gigazone Gaming staff reserve the right to change the tournament settings anytime.
Winners
Place | Prize | Winner |
---|---|---|
1st Place | $900.00 | Mingle Master Ayden Sander – Bemidji, Cameron Oakgrove – Bemidji, Milo Collings – Bemidji |
2nd Place | $600.00 | 50 Nations Tyler Bos – Austin, David Bos – Brainerd, Trevor Bos – Brainerd |
3rd Place | $300.00 | Supp’s Jayden St. Clair – Grand Rapids, Demetrius Aitken – Grand Rapids, Bryce Giving – Grand Rapids |